Good Genji Dmg Per 10
Good Genji Dmg Per 10 Foot
One thing I would just like to add to Reaper is he is especially good on defense for setting up ambushes. Because of his short range it can sometimes be difficult when attacking to get good positioning, but on defense you just hide around corners or on ledges and let them walk into you.
- Genji is a versatile flanker with very high mobility, boasting some of the best movement options of all the heroes. Genji is better suited for close quarters to make use of his mobility and spread shurikens, but can still be formidable at range. Cyber-Agility makes Genji a difficult target and allows him to navigate the map with ease.
- If the other team is running Winston, Mei, and McCree, your Genji is likely going to have a bad day. This guide breaks the damage of these ten characters into three types: Burst, Bulk, and Cleanup. Burst: High amounts of targeted damage to single opponents at the expense of overall damage output.
- Feb 07, 2020 Order food online at Genji Go, Reynoldsburg with Tripadvisor: See 13 unbiased reviews of Genji Go, ranked #61 on Tripadvisor among 107 restaurants in Reynoldsburg. And we went here at his recommendation. The food was really good, quickly served up. It is not cheap - $10+ per person, but what a nice change from normal fast food.
- Nov 18, 2016 Scatter shots to the ground in front of Genji can be an effective way of taking Genji out, but Genji can do double jumps in the air which can potentially avoid Scatter Shots to the ground more easily. Genji is also a good target for sticking a Sonic Arrow on him, allowing you and your team to track his whereabouts for its duration.
Difficulty
Bio
Age: Unknown
Occupation: Mercenary
Base of Operations: Unknown
Affiliation: Unknown
Reaper steals health from his enemies as he damages them.
Damage: 42 – 140 (20 pellets that each do 2.1-7 dmg)
Falloff Range: 10 – 20 meters
Ammo: 8
Reload Time: 1.5 seconds
Fire Rate: 2 shots per second
Good Genji Dmg Per 10 Pounds
Can headshot
- Reaper can animation cancel his reload with a melee attack
- Because Hellfire shotgun projects 20 pellets, headshots are unreliable beyond 5 meters
- Instead, aim for the neck
Reaper steals health from his enemies as he damages them.
Good Genji Dmg Per 10 Minutes
Ability: Reloads Primary fire ammo
Movement Speed: 7.1 m/s (+50%)
Duration: 3 seconds or until canceled
Cooldown: 8 seconds
Reaper becomes a shadow for a short period of time. While in this form, he takes no damage and is able to pass through enemies, but cannot fire his weapons or use other abilities.
Range: 35 m range
Cast Time: 1.5 seconds
Duration: 2 seconds
Cooldown: 10 seconds Dmg to iso freeware converter.
- Reaper is invisible while exiting Shadow Step
- Disabled by Zarya’s Graviton Surge and Junkrat’s Steel Trap
After marking a destination, Reaper disappears and reappears at that location.

Damage Rate: 170 AoE damage per second (510 Max)
Radius: 8 m
Movement Speed: 3 m/s
Duration: 3 seconds
Cannot headshot
- Primary attack ammo is automatically reloaded on completion
In a blur of motion, Reaper empties both Hellfire Shotguns at breakneck speed, dealing massive damage to all nearby enemies.