How Much Dmg Does Ashe Get Per Level
Maximum level | V |
---|---|
Primary items | |
Secondary items | None |
Enchantment weight | 10 |
Incompatible with | Bane of Arthropods, Smite, Chopping[upcoming:JE Combat Tests] |
Numeric ID* | 9 |
Sharpness is an enchantment applied to a sword or axe that increases melee damage.
Zarya's damage scales with Energy with a 1%:1 ratio. Once at 100 Energy, she deals double damage with her Particle Cannon. Her primary fire goes from 95 DPS to 190 and her alternate will deal anywhere from 45 to 90 damage. This is assuming you can keep the beam on the enemy 100% of the time. Now this may be hard to do for some players as we all know that Ashe can't survive much without good movement speed. But that is exactly why you can lane longer to get the gold faster. Ah, movement speed, We've missed ya:) Here come the Ionian Boots of Lucidity. This will bring up our speed to around 377, if I'm not mistaken.
How Much Dmg Does Ashe Get Per Level Chart
- 1Usage
- 1.1Damage per hit
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Usage[edit]
How Much Dmg Does Ashe Get Per Level Of Business
In Java Edition, Sharpness adds 1 extra damage for the first level, and 0.5 ( x 0.25) damage for each additional level.
In Bedrock Edition, Sharpness adds 1.25 ( x 0.625) damage for each level.
An anvil is required to apply Sharpness V to wooden, stone, iron, and diamond tools. Golden tools, Netherite tools, and books can get Sharpness V through enchanting.
Damage per hit[edit]
These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged.[Java Edition only] Critical damage is in parentheses.
Java Edition[edit]
Swords | ||||||
---|---|---|---|---|---|---|
Weapon | Base damage | Sharpness I | Sharpness II | Sharpness III | Sharpness IV | Sharpness V |
Wooden/Gold sword | 4 (6) | 5 (7) | 5.5 (7.5) | 6 (8) | 6.5 (8.5) | 7 (9) |
Stone Sword | 5 (7.5) | 6 (8) | 6.5 (8.5) | 7 (9) | 7.5 (9.5) | 8 (10) |
Iron Sword | 6 (9) | 7 (10) | 7.5 (10.5) | 8 (11) | 8.5 (11.5) | 9 (12) |
Diamond Sword | 7 (10.5) | 8 (11.5) | 8.5 (12) | 9 (12.5) | 9.5 (13) | 10 (13.5) |
Netherite Sword | 8 (12) | 9 (13) | 9.5 (13.5) | 10 (14) | 10.5 (14.5) | 11 (15) |
Axes | ||||||
Wooden/Gold axe | 7 (10.5) | 8 (11.5) | 8.5 (12) | 9 (12.5) | 9.5 (13) | 10 (13.5) |
Stone axe | 9 (13.5) | 10 (14.5) | 10.5 (15) | 11 (15.5) | 11.5 (16) | 12 (16.5) |
Iron axe | ||||||
Diamond axe | ||||||
Netherite axe | 10 (15) | 11 (16) | 11.5 (16.5) | 12 (17) | 12.5 (17.5) | 13 (18) |
Edition | I | II | III | IV | V |
---|---|---|---|---|---|
In Java Edition | 1 | 1.5 | 2 | 2.5 | 3 |
In Bedrock Edition | 1.25 | 2.5 | 3.75 | 5 | 6.25 |
Incompatibilities[edit]
Sharpness, Smite, Chopping, and Bane of Arthropods are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, their effects will stack.[Java Edition only]
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.0.0 | Beta 1.9 Prerelease 3 | Added Sharpness. | |||
1.8 | 14w02a | Sharpness V can now be applied to a sword without the use of an anvil. | |||
1.9 | 15w36a | Previously, Sharpness added 1.25 damage per level; see Armor/Before Java Edition 1.9 § Enchantments for the effect of pre-1.9 Protection. | |||
Upcoming Java Edition | |||||
Combat Tests | Combat Test 4 | Sharpness can now be applied to axes. | |||
Sharpness is mutually exclusive with new enchantment Chopping. | |||||
Pocket Edition Alpha | |||||
0.12.1 | build 1 | Added Sharpness. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Sharpness. |